webdriver.common package

Submodules

webdriver.common.mobileby module

class MobileBy

Bases: selenium.webdriver.common.by.By

ACCESSIBILITY_ID = 'accessibility id'
ANDROID_DATA_MATCHER = '-android datamatcher'
ANDROID_UIAUTOMATOR = '-android uiautomator'
ANDROID_VIEWTAG = '-android viewtag'
ANDROID_VIEW_MATCHER = '-android viewmatcher'
CUSTOM = '-custom'
IMAGE = '-image'
IOS_CLASS_CHAIN = '-ios class chain'
IOS_PREDICATE = '-ios predicate string'
IOS_UIAUTOMATION = '-ios uiautomation'
WINDOWS_UI_AUTOMATION = '-windows uiautomation'

webdriver.common.multi_action module

class MultiAction(driver: WebDriver, element: Optional[WebElement] = None)

Bases: object

add(*touch_actions: TouchAction) → None

Add TouchAction objects to the MultiAction, to be performed later.

Parameters

touch_actions – one or more TouchAction objects describing a chain of actions to be performed by one finger

Usage:
a1 = TouchAction(driver)
a1.press(el1).move_to(el2).release()
a2 = TouchAction(driver)
a2.press(el2).move_to(el1).release()
MultiAction(driver).add(a1, a2)
Returns

Self instance

Return type

MultiAction

property json_wire_gestures
perform() → T

Perform the actions stored in the object.

Usage:
a1 = TouchAction(driver)
a1.press(el1).move_to(el2).release()
a2 = TouchAction(driver)
a2.press(el2).move_to(el1).release()
MultiAction(driver).add(a1, a2).perform()
Returns

Self instance

Return type

MultiAction

webdriver.common.touch_action module

class TouchAction(driver: Optional[WebDriver] = None)

Bases: object

property json_wire_gestures
long_press(el: Optional[WebElement] = None, x: Optional[int] = None, y: Optional[int] = None, duration: int = 1000) → T

Begin a chain with a press down that lasts duration milliseconds

Parameters
  • el – the element to press

  • x – x coordiate to press. If y is used, x must also be set

  • y – y coordiate to press. If x is used, y must also be set

  • duration – Duration to press

Returns

Self instance

Return type

TouchAction

move_to(el: Optional[WebElement] = None, x: Optional[int] = None, y: Optional[int] = None) → T

Move the pointer from the previous point to the element or point specified

Parameters
  • el – the element to be moved to

  • x – x coordiate to be moved to. If y is used, x must also be set

  • y – y coordiate to be moved to. If x is used, y must also be set

Returns

Self instance

Return type

TouchAction

perform() → T

Perform the action by sending the commands to the server to be operated upon

Returns

Self instance

Return type

TouchAction

press(el: Optional[WebElement] = None, x: Optional[int] = None, y: Optional[int] = None, pressure: Optional[float] = None) → T

Begin a chain with a press down action at a particular element or point

Parameters
  • el – the element to press

  • x – x coordiate to press. If y is used, x must also be set

  • y – y coordiate to press. If x is used, y must also be set

  • pressure – [iOS Only] press as force touch. Read the description of force property on Apple’s UITouch class (https://developer.apple.com/documentation/uikit/uitouch?language=objc) for more details on possible value ranges.

Returns

Self instance

Return type

TouchAction

release() → T

End the action by lifting the pointer off the screen

Returns

Self instance

Return type

TouchAction

tap(element: Optional[WebElement] = None, x: Optional[int] = None, y: Optional[int] = None, count: int = 1) → T

Perform a tap action on the element

Parameters
  • element – the element to tap

  • x – x coordinate to tap, relative to the top left corner of the element.

  • y – y coordinate. If y is used, x must also be set, and vice versa

Returns

Self instance

Return type

TouchAction

wait(ms: int = 0) → T

Pause for ms milliseconds.

Parameters

ms – The time to pause

Returns

Self instance

Return type

TouchAction

Module contents

Appium Python Client: WebDriver common classes